Work

Projects

High-throughput backend architecture, distributed systems, and systems-level infrastructure.

Aug 2026

PTTDB: Time-Travel Debugger

A ptrace-powered deterministic record/replay time-travel debugger for Linux/x86_64 utilizing custom kernel virtualization.

  • C++17
  • Linux Kernel
  • ptrace
  • ELF/DWARF5
  • Concurrency
  • CMake

Aug 2026

Flume: LSM-Tree Storage Engine

A high-performance Log-Structured Merge-tree storage engine optimized for persistent, fast, and concurrent key-value write performance.

  • Go
  • Distributed Systems
  • Concurrency
  • Prometheus

Jul 2026

Peb: High-Performance Edge Proxy

An asynchronous web server and zero-trust reverse proxy engineered to sustain over 50,000 concurrent network connections.

  • C++17
  • io_uring
  • epoll
  • HTTP/2
  • OpenSSL
  • mTLS

May 2026

P: Custom Compiler & Runtime Toolchain

A dependency-free x86-64 compiler pipeline written in C++17 featuring a freestanding custom standard library runtime.

  • C++17
  • Assembly x86-64
  • Compiler Design
  • Linux Kernel
  • Concurrency
  • CMake